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Dec 26, 2024
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ART 355C - 3D Rigging and Animation (3) Fundamentals of rigging characters and props for computer animation, games, and virtual production by integrating motion capture data with key-frame performances.
Prerequisites: ART 255A ; ART 255B ; Entertainment Art/Animation or Game Art, Animation and Immersive Media B.F.A. major.
Undergraduate Course not available for Graduate Credit
One or more sections may be offered in any online format.
Typically Offered: Fall/Spring/Summer/Winter
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