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Dec 07, 2025
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ART 354B - 3D Character Animation (3) Expand knowledge of the 12 principles of animation through studying and practicing 3D character animation techniques using keyframing and real-time motion-capture for game engines. (6 hours activity)
Prerequisites: BFA major in Entertainment Art/Animation or Game Art, Animation and Immersive Media; ART 255B with a “C” (2.0) or better.
Undergraduate Course not available for Graduate Credit
One or more sections may be offered in any online format.
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