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Dec 26, 2024
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ART 355A - 3D Character Modeling (3) Create character and prop content using intermediate-level organic and hard surface modeling and sculpting workflows specific to game engines and computer animation production.
Prerequisites: ART 255A ; Entertainment Art/Animation, Game Art, Animation and Immersive Media, or Illustration B.F.A. major.
Undergraduate Course not available for Graduate Credit
One or more sections may be offered in any online format.
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