|
Oct 31, 2024
|
|
|
|
CPSC 386 - Introduction to Game Design and Production (3) Current and future technologies and market trends in game design and production. Game technologies, basic building tools for games and the process of game design, development and production.
Prerequisites: CPSC 121 ; completion of G.E. Category B.4; or Computer Science or Computer Engineering graduate standing.
Undergraduate Course not available for Graduate Credit
Add to Portfolio (opens a new window)
|
|