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Dec 26, 2024
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ART 355C - 3D Rigging and Animation (3) Rigging and facial setup for character meshes specific to computer animation production, and integrating motion capture data and keyframe animationinto game engines.
Prerequisites: ART 255 or ART 255A ; ART 255B or ART 354 .
Undergraduate Course not available for Graduate Credit
One or more sections may be offered in any online format.
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